The best-selling book on computer graphics is now available in this C-language version. All code has been converted into C, and changes through the ninth printing of the second edition have been incorporated.
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Language: en
Pages: 1175
Pages: 1175
A guide to the concepts and applications of computer graphics covers such topics as interaction techniques, dialogue design, and user interface software.
Language: en
Pages: 1209
Pages: 1209
Revised ed. of: Computer graphics / James D. Foley ... [et al.]. -- 2nd ed. -- Reading, Mass.: Addison-Wesley, 1995.
Language: en
Pages:
Pages:
Books about Computer Graphics: Principles & Practice In C, 2/E
Language: en
Pages: 686
Pages: 686
Focusing on the computer graphics required to create digital media this book discusses the concepts and provides hundreds of solved examples and unsolved problems for practice. Pseudo codes are included where appropriate but these coding examples do not rely on specific languages. The aim is to get readers to understand
Language: en
Pages: 314
Pages: 314
This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the basic concepts in computer graphics and programming. It aims